out/gml_Object_control_Keyboard_68.gml.o
.bss+0x10): multiple definition of `gs_ret10'
out/gml_Object_control_Create_0.gml.o
.bss+0x0): first defined here
out/gml_Object_control_Step_1.gml.o
.bss+0x0): multiple definition of `gs_ret11'
out/gml_Object_control_Keyboard_65.gml.o
.bss+0x10): first defined here
out/gml_Object_obj_tiles_stone_Create_0.gml.o
.bss+0x0): multiple definition of `gs_ret6'
out/gml_Object_obj_mouse_cursor_Step_0.gml.o
.bss+0x0): first defined here
out/gml_Object_obj_tiles_subterrain_parent_Create_0.gml.o
.bss+0x0): multiple definition of `gs_ret8'
out/gml_Object_control_Keyboard_87.gml.o
.bss+0x10): first defined here
out/gml_Object_obj_tiles_subterrain_parent_Destroy_0.gml.o
.bss+0x0): multiple definition of `gs_ret9'
out/gml_Object_control_Keyboard_83.gml.o
.bss+0x10): first defined here
out/gml_Script___init_view.gml.o
.bss+0x0): multiple definition of `gs_ret4'
out/gml_Object_obj_tiles_water_Create_0.gml.o
.bss+0x0): first defined here
out/gml_Script___view_get.gml.o
.bss+0x0): multiple definition of `gs_ret1'
out/gml_Script___init_global.gml.o
.bss+0x10): first defined here
out/gml_Script_scr_genSubTileForSurfaceTile.gml.o
.bss+0x10): multiple definition of `gs_ret2'
out/gml_Script___view_set.gml.o
.bss+0x0): first defined here
out/gml_Script_scr_genSurfaceTilesForLandmass.gml.o
.bss+0x10): multiple definition of `gs_ret3'
out/gml_Script___view_set_internal.gml.o
.bss+0x0): first defined here
out/gml_Object_obj_mouse_cursor_Step_0.gml.o: In function `gml_Object_obj_mouse_cursor_Step_0(CInstance*, CInstance*)':
Game/gml_Object_obj_mouse_cursor_Step_0.gml.cpp
.text+0x6e): undefined reference to `g_VAR_mouse_x'
Game/gml_Object_obj_mouse_cursor_Step_0.gml.cpp
.text+0x10b): undefined reference to `g_VAR_mouse_y'
out/gml_Script___view_get.gml.o: In function `gml_Script___view_get(CInstance*, CInstance*, YYRValue&, int, YYRValue**)':
Game/gml_Script___view_get.gml.cpp
.text+0x170): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0x201): undefined reference to `g_FUNC_camera_get_view_x'
Game/gml_Script___view_get.gml.cpp
.text+0x27a): undefined reference to `g_FUNC_view_get_surface_id'
Game/gml_Script___view_get.gml.cpp
.text+0x2f0): undefined reference to `g_FUNC_view_get_hport'
Game/gml_Script___view_get.gml.cpp
.text+0x366): undefined reference to `g_FUNC_view_get_xport'
Game/gml_Script___view_get.gml.cpp
.text+0x3dc): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0x467): undefined reference to `g_FUNC_camera_get_view_angle'
Game/gml_Script___view_get.gml.cpp
.text+0x4dd): undefined reference to `g_FUNC_view_get_yport'
Game/gml_Script___view_get.gml.cpp
.text+0x553): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0x5de): undefined reference to `g_FUNC_camera_get_view_target'
Game/gml_Script___view_get.gml.cpp
.text+0x654): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0x6df): undefined reference to `g_FUNC_camera_get_view_width'
Game/gml_Script___view_get.gml.cpp
.text+0x755): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0x7cb): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0x856): undefined reference to `g_FUNC_camera_get_view_height'
Game/gml_Script___view_get.gml.cpp
.text+0x8cc): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0x957): undefined reference to `g_FUNC_camera_get_view_speed_x'
Game/gml_Script___view_get.gml.cpp
.text+0x9d0): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0xa61): undefined reference to `g_FUNC_camera_get_view_y'
Game/gml_Script___view_get.gml.cpp
.text+0xada): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0xb65): undefined reference to `g_FUNC_camera_get_view_border_x'
Game/gml_Script___view_get.gml.cpp
.text+0xbdb): undefined reference to `g_FUNC_view_get_wport'
Game/gml_Script___view_get.gml.cpp
.text+0xc51): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0xcdc): undefined reference to `g_FUNC_camera_get_view_border_y'
Game/gml_Script___view_get.gml.cpp
.text+0xd52): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_get.gml.cpp
.text+0xddd): undefined reference to `g_FUNC_camera_get_view_speed_y'
Game/gml_Script___view_get.gml.cpp
.text+0xe4c): undefined reference to `g_FUNC_view_get_visible'
out/gml_Script___view_set_internal.gml.o: In function `gml_Script___view_set_internal(CInstance*, CInstance*, YYRValue&, int, YYRValue**)':
Game/gml_Script___view_set_internal.gml.cpp
.text+0x16b): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x20a): undefined reference to `g_FUNC_camera_get_view_y'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x244): undefined reference to `g_FUNC_camera_set_view_pos'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x2ff): undefined reference to `g_FUNC_view_set_surface_id'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x38d): undefined reference to `g_FUNC_view_set_hport'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x41b): undefined reference to `g_FUNC_view_set_xport'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x494): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x52c): undefined reference to `g_FUNC_camera_set_view_angle'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x5b1): undefined reference to `g_FUNC_view_set_yport'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x627): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x6b6): undefined reference to `g_FUNC_camera_set_view_target'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x723): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x7c2): undefined reference to `g_FUNC_camera_get_view_height'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x7fc): undefined reference to `g_FUNC_camera_set_view_size'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x8b7): undefined reference to `g_FUNC_view_set_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x930): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x9c8): undefined reference to `g_FUNC_camera_get_view_width'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xa09): undefined reference to `g_FUNC_camera_set_view_size'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xaaf): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xb48): undefined reference to `g_FUNC_camera_get_view_speed_y'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xb82): undefined reference to `g_FUNC_camera_set_view_speed'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xc25): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xcbd): undefined reference to `g_FUNC_camera_get_view_x'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xcfe): undefined reference to `g_FUNC_camera_set_view_pos'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xda4): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xe43): undefined reference to `g_FUNC_camera_get_view_border_y'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xe7d): undefined reference to `g_FUNC_camera_set_view_border'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xf38): undefined reference to `g_FUNC_view_set_wport'
Game/gml_Script___view_set_internal.gml.cpp
.text+0xfb1): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x1049): undefined reference to `g_FUNC_camera_get_view_border_x'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x108a): undefined reference to `g_FUNC_camera_set_view_border'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x112d): undefined reference to `g_FUNC_view_get_camera'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x11bc): undefined reference to `g_FUNC_camera_get_view_speed_x'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x11f4): undefined reference to `g_FUNC_camera_set_view_speed'
Game/gml_Script___view_set_internal.gml.cpp
.text+0x12c9): undefined reference to `g_FUNC_view_set_visible'