I have a recursive algorithm to solve a problem (which Tetris pieces needed + where to place in order to fill a board).
I'm wondering if it is possible to write a shader in GameMaker that will allow me to solve this instead. Is it possible to run a recursive algorithm in a shader?
I'm wondering if it is possible to write a shader in GameMaker that will allow me to solve this instead. Is it possible to run a recursive algorithm in a shader?