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Can a Game Write to a Pre-Made INI in it's Directory

I know GM can only create files in the appdata folder, but if there's already a config file prepacked with the game in it's directory can a game edit it? I was thinking like for a settings config file in a more obvious and user-friendly place than buried in appdata
 

obscene

Member
The way it USED to work (if I remember right) was that you could open a file from the package folder but when you saved it would make a copy in appdata. But that may (and probably has) changed in the last few years so just experiment.
 
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