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Question - Code Camera not following outside room

R

Roughskirt

Guest
Hi,

The camera only follows my player inside the room but when I move to the edge of the room the camera just doesnt follow.

This is the code im using to create the camera:
Code:
camera = camera_create_view(0, 0, 1024, 768, 0, obj_player, -1, -1, 512, 384);
view_camera[0] = camera;
I hope someone can help me to fix this since its very annoying.

~ Roughskirt
 

Smiechu

Member
Hi,

The camera only follows my player inside the room but when I move to the edge of the room the camera just doesnt follow.

This is the code im using to create the camera:
Code:
camera = camera_create_view(0, 0, 1024, 768, 0, obj_player, -1, -1, 512, 384);
view_camera[0] = camera;
I hope someone can help me to fix this since its very annoying.

~ Roughskirt
From what I know this is how it works... You can't look outside the room...
You need to make the room bigger (half of the screen hight/lenght), and program an inner border for the player...
 
R

Roughskirt

Guest
Well thats the problem I dont know how big my room is gonna be. The terrain is randomly generated. So it creates a new chunk when Im close to the edge of the room.
 

Nocturne

Friendly Tyrant
Forum Staff
Admin
You need ti use the camera_set_pos function to set the camera position manually rather than use the automatic object following. Object following clamped to the room bouds, while if you set the position yourself it's not. So, something like this in the object that you want the camera to follow:

Code:
var _vw = camera_get_view_width(view_camera[0]) / 2;
var _vh = camera_get_view_height(view_camera[0]) / 2;
camera_set_view_pos(view_camera[0], x - _vw, y - _vh);
 
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