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Dylaniza
Guest
I posted about this before but does any one know why this may not work. I want it to move the camera to the next part like in Zelda. I Put this code in a Step function. This is my code.
- target_xview = (Player.x div 1000) * 1000;
- target_yview = (Player.y div 560) * 560;
- view_xview[0] = target_xview;
- view_yview[0] = target_yview;