Legacy GM c_ Not working?

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Dropsuitcaptain

Guest
I'm trying to make it so that when my enemy dies it creates an effect that's red and it just isn't working.
Here's my enemy destroy code:
Code:
effect_create_above(ef_explosion,x,y,1,c_maroon);
All I need it to do is create an effect with the color I want but that doesn't work.
Any help would be appreciated!
 

TsukaYuriko

☄️
Forum Staff
Moderator
Never say "doesn't work". It's a clear sign that you have to provide a substantial additional amount of information.

Specifically, which part of this doesn't work? Is the color wrong? (If so, what is the color the effect actually appears as?) If not, what else is not working as intended?
 
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Dropsuitcaptain

Guest
Sorry for me not providing enough info.

Yes the color is wrong its blue when I set it to maroon.
It creates a blue explosion.
 

FrostyCat

Member
There have been reports of flipped colour values for that function on 1.4.9999, and workarounds like this are the only viable alternatives at the moment. GMS 1.4 is way past sunset and you should not expect any further action.
 
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Dropsuitcaptain

Guest
There have been reports of flipped colour values for that function on 1.4.9999, and workarounds like this are the only viable alternatives at the moment. GMS 1.4 is way past sunset and you should not expect any further action.
It worked thank you so much!
 
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