K
Kyle Ecker
Guest
Bullet Eater
Bullet Eater is a shoot em up with a twist: enemies' bullets heal you! (Touching the enemies themselves will still hurt you, though.) Your health bar gradually depletes on its own, so you have to keep catching bullets to keep it filled.
Move with the mouse, and left-click to shoot. You can also hold the right mouse button to make the screen scroll faster (making this a rare shoot em up you could actually speedrun) but this makes your health bar deplete twice as fast, so use it wisely. Press Enter or the Space bar to pause.
There are six stages, and each stage has a hidden CD. Finding a CD lets you listen to that stage's music in the main menu. Aside from the main game, there are also Time Attack and Score Attack modes, each with six unique stages (but you have to unlock them first). There are also different difficulty settings. You can set how fast the health bar decreases, and how much collision damage you take. Playing on harder difficulty settings unlocks more stuff.
Made with Game Maker 7. I made the graphics in Adobe Illustrator and the music in Anvil Studio.
Download the game here: http://www.eckergames.com/bulleteater.html
See more screenshots here: http://www.eckergames.com/be_screens.html
http://www.eckergames.com/be_screens.html
Dig in!
Bullet Eater is a shoot em up with a twist: enemies' bullets heal you! (Touching the enemies themselves will still hurt you, though.) Your health bar gradually depletes on its own, so you have to keep catching bullets to keep it filled.
Move with the mouse, and left-click to shoot. You can also hold the right mouse button to make the screen scroll faster (making this a rare shoot em up you could actually speedrun) but this makes your health bar deplete twice as fast, so use it wisely. Press Enter or the Space bar to pause.
There are six stages, and each stage has a hidden CD. Finding a CD lets you listen to that stage's music in the main menu. Aside from the main game, there are also Time Attack and Score Attack modes, each with six unique stages (but you have to unlock them first). There are also different difficulty settings. You can set how fast the health bar decreases, and how much collision damage you take. Playing on harder difficulty settings unlocks more stuff.
Made with Game Maker 7. I made the graphics in Adobe Illustrator and the music in Anvil Studio.
Download the game here: http://www.eckergames.com/bulleteater.html
See more screenshots here: http://www.eckergames.com/be_screens.html
http://www.eckergames.com/be_screens.html
Dig in!