Bullet Billiards



Here's a little project I've been working on for a little while. I am hoping to get some feedback from the community if I can! Here is a video I just uploaded of me getting beat up by the bots.

I know the backgrounds are hideous and I need to work on the bot path finding, it's very primitive right now. In the video you will see them get caught in loops and I don't really know how to fix that. Does anyone have any ideas on how to get around that? Should I just completely ditch mp_potential and try to write a system from scratch or is there a more efficient way?

I'll be uploading the game soon once I get it in a little bit of a better shape. A lot of things in it are still kind of ugly and I'd like to try and fix that before I put it up for download.

Any ideas are appreciated. Thanks for your time!