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HTML5 Build-Run Error

erayzesen

Member
Hi. I'm getting an error when I want to run my projects to html5 today. (Chrome) But I tried it Opera, my project is building and runing well. I can't understand, why isn't working on chrome today? It was working yesterday and I didn't change any runtime or version of gms2.

Output:
GML:
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.
End Of the Log file:
Code:
[05:27:22:892(437f)] starting /Library/Frameworks/Mono.framework/Versions/Current/Commands/mono /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.2.5.378/bin/Igor.exe -j=8 -options="/var/folders/sr/9vt2n_zd2cv4_z553v6xhnh80000gn/GameMakerStudio2/GMS2TEMP/build.bff" -v -- HTML5 Run
[05:27:26:376(437f)] Suspend: Suspended = 1 for watcher '/Users/erayzesen/WORKS/GM Projects/Hardout/Hardout'
[05:27:34:161(437f)] elapsed time 00:00:11.2690060s for command "/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.2.5.378/bin/Igor.exe -j=8 -options="/var/folders/sr/9vt2n_zd2cv4_z553v6xhnh80000gn/GameMakerStudio2/GMS2TEMP/build.bff" -v -- HTML5 Run started at 06/30/2020 05:27:22
 
Last edited:

erayzesen

Member
Ok, I'm getting error only when I select to target section of "Default". But I wasn't getting such an error before.
 
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