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Question - Code Build for NSW - loading time.

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quantum_nail

Guest
The game is loaded from GameCard for Switch for about 6-7 seconds: 3 seconds to start YoYo Games Switch Runner V1.0, the remaining 3-4 to Run_Start, in which the first object is called. VM is used instead of YYC for a number of reasons. Are there ways to put a static splash on the preliminary stage or ways to speed up the loading?
The project itself is not particularly large, 200 Mb for the nsp-file.
Current Runtime is 2.2.0.258, IDE - 2.2.0.343.
 

Nocturne

Friendly Tyrant
Forum Staff
Admin
Hi there! This topic is closed and your account has been banned as it appears you are not using a legitimate copy of GameMaker Studio 2. If this is not the case or you believe there has been some mistake then please contact the YoYo Games helpdesk with your licence details (and link to this topic) and you will be permitted back on the forums.
 
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