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Android Build Failed: "Entry 'META-INF/MANIFEST.MF' name differ"

Baldi

Member
Hello,
I have just been starting to use the android licence. Yesterday night I was able to build the project fine, today I open it up and it won't build anymore.
This is the bottom half of the build log; it seems to mention the issue, but I cannot interpret it:
C:\WINDOWS\system32\cmd.exe /c "subst W: "Z:/click_CC934E57\Android\Default" && W: && cd \com.company.game && "X://android/runner\gradle\gradlew" build assembleRelease -x lint "
Starting a Gradle Daemon, 1 incompatible and 2 stopped Daemons could not be reused, use --status for details
> Task :com.company.game:preBuild UP-TO-DATE
> Task :com.company.game:preDebugBuild UP-TO-DATE
> Task :com.company.game:compileDebugAidl NO-SOURCE
> Task :com.company.game:generateDebugBuildConfig UP-TO-DATE
> Task :com.company.game:compileDebugRenderscript NO-SOURCE
> Task :com.company.game:javaPreCompileDebug UP-TO-DATE
> Task :com.company.game:generateDebugResValues UP-TO-DATE
> Task :com.company.game:generateDebugResources UP-TO-DATE
> Task :com.company.game:mergeDebugResources UP-TO-DATE
> Task :com.company.game:createDebugCompatibleScreenManifests UP-TO-DATE
> Task :com.company.game:extractDeepLinksDebug UP-TO-DATE
> Task :com.company.game:processDebugManifest UP-TO-DATE
> Task :com.company.game:processDebugResources UP-TO-DATE
> Task :com.company.game:compileDebugJavaWithJavac UP-TO-DATE
> Task :com.company.game:compileDebugSources UP-TO-DATE
> Task :com.company.game:mergeDebugShaders UP-TO-DATE
> Task :com.company.game:compileDebugShaders NO-SOURCE
> Task :com.company.game:generateDebugAssets UP-TO-DATE
> Task :com.company.game:mergeDebugAssets
> Task :com.company.game:processDebugJavaRes NO-SOURCE
> Task :com.company.game:mergeDebugJavaResource UP-TO-DATE
> Task :com.company.game:checkDebugDuplicateClasses UP-TO-DATE
> Task :com.company.game:dexBuilderDebug UP-TO-DATE
> Task :com.company.game:multiDexListDebug UP-TO-DATE
> Task :com.company.game:mergeDexDebug UP-TO-DATE
> Task :com.company.game:mergeDebugJniLibFolders UP-TO-DATE
> Task :com.company.game:validateSigningDebug UP-TO-DATE
> Task :com.company.game:preReleaseBuild UP-TO-DATE
> Task :com.company.game:compileReleaseAidl NO-SOURCE
> Task :com.company.game:compileReleaseRenderscript NO-SOURCE
> Task :com.company.game:generateReleaseBuildConfig UP-TO-DATE
> Task :com.company.game:mergeDebugNativeLibs UP-TO-DATE

> Task :com.company.game:stripDebugDebugSymbols UP-TO-DATE
WARNING: Support for ANDROID_NDK_HOME is deprecated and will be removed in the future. Use android.ndkVersion in build.gradle instead.
Support for ANDROID_NDK_HOME is deprecated and will be removed in the future. Use android.ndkVersion in build.gradle instead.

> Task :com.company.game:packageDebug FAILED

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':com.company.game:packageDebug'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
> Entry 'META-INF/MANIFEST.MF' name differ (12 vs 20)

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 22s
22 actionable tasks: 2 executed, 20 up-to-date


C:\WINDOWS\system32\cmd.exe DONE (1)
C:\WINDOWS\system32\subst.exe /d W:


C:\WINDOWS\system32\subst.exe DONE (0)
Error : Build Failed
Igor complete.

My guess is that something automatically updated its version and is now incompatible? If that is the case, how can I avoid this in the future? Thanks!
 
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