B
Brett
Guest
I am using Gamemaker Studio v1.4.1657 because I am trying to test a project on Android TV and the newest 1.4 builds give an "Incorrect Android target" error when testing the APK on my Nvidia Shield TV. I can build successfully on the newer 1.4 builds but on v.1.4.1657 build this occurs:
BUILD FAILED
C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\gm_ttt_90926\build.xml:84: Cannot find C:\Users\Badboybrenden\AppData\Local\Android\Sdk\tools\ant\build.xml imported from C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\gm_ttt_90926\build.xml
I have been looking for a solution for hours and nothing works. If you guys can help I would appreciate it greatly.
Here is the full compile:
BUILD FAILED
C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\gm_ttt_90926\build.xml:84: Cannot find C:\Users\Badboybrenden\AppData\Local\Android\Sdk\tools\ant\build.xml imported from C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\gm_ttt_90926\build.xml
I have been looking for a solution for hours and nothing works. If you guys can help I would appreciate it greatly.
Here is the full compile:
Code:
Create started: 12:46:24 AM
"C:\Users\Badboybrenden\AppData\Roaming\GameMaker-Studio\GMAssetCompiler.exe" /fU="C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\a82288.txt" /c /m=android /config="Default" /tgt=8 /tg="C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\\TextureGroups.txt" /to="C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\\TextureOptions.txt" /obob=True /obpp=False /obru=True /obes=False /i=3 /cvm /tp=1024 /mv=1 /iv=0 /rv=0 /bv=1657 /gn="Project1" /td="C:\Users\Badboybrenden\AppData\Local" /cd="C:\Users\Badboybrenden\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="127.0.0.1" /hprt="51268" /optionsini="C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\gm_ttt_33682\Project1.ini" /o="C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\gm_ttt_33682" "C:\Users\Badboybrenden\Documents\GameMaker\Projects\Project1.gmx\Project1.project.gmx"
Reading project file....finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Final Compile...finished.
Saving IFF file... C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\gm_ttt_33682\Project1.droid
Writing Chunk... GEN8
Writing Chunk... OPTN
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... TPAGE
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... STRG
Stats : GMA : Elapsed=4284.4363
Stats : GMA : sp=0,au=0,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=0,ro=1,da=0,ex=0,ma=0,fm=0x0
cmd /c ""C:\Users\Badboybrenden\AppData\Roaming\GameMaker-Studio\Android\apache-ant-1.8.2\bin\ant.bat" -Dsdk.dir="C:\Users\Badboybrenden\AppData\Local\Android\Sdk" -DYOYO_ANDROID_RUNNER_SOURCE="..\..\gm_ttt_81655/SDKLibs" clean release"
Buildfile: C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\gm_ttt_90926\build.xml
BUILD FAILED
C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\gm_ttt_90926\build.xml:84: Cannot find C:\Users\Badboybrenden\AppData\Local\Android\Sdk\tools\ant\build.xml imported from C:\Users\Badboybrenden\AppData\Local\gm_ttt_81655\gm_ttt_90926\build.xml
Total time: 0 seconds
Create finished: 12:46:51 AM