Windows Bug report: Apk for android not compiling if the name has "&" on it

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Carloskhard, Jan 5, 2019.

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  1. Carloskhard

    Carloskhard Member

    Joined:
    Mar 13, 2017
    Posts:
    181
    So I make a save for my game each day I work on it and today was no different.However this time I decided to name it "Sideral pre-alpha 5-1-19(souns&menu_details)" and because that special character "&" game never finish compiling. I just had to rename the save and everything worked properly, just wanted to report the bug (I hope this is the right place).

    I use the latest version of GM2.

    This is the last part of the output where it gets stuck:
    Code:
    C:/Users/carlo/AppData/Local/Android/Sdk/ndk-bundle/build//../toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/bin/arm-linux-androideabi-strip: 'Y:/Sideral_pre-alfa(GM2)_-_5-1-19_(sounds': No such file
    "menudetails)_4328F7E0_YYC" no se reconoce como un comando interno o externo,
    programa o archivo por lotes ejecutable.
    make: *** [Y:/Sideral_pre-alfa(GM2)_-_5-1-19_(sounds&menudetails)_4328F7E0_YYC/lib/armeabi-v7a/libc++_shared.so] Error 1
    make: *** Deleting file `Y:/Sideral_pre-alfa(GM2)_-_5-1-19_(sounds&menudetails)_4328F7E0_YYC/lib/armeabi-v7a/libc++_shared.so'
    make: *** Waiting for unfinished jobs....
    C:/Users/carlo/AppData/Local/Android/Sdk/ndk-bundle/build//../toolchains/x86-4.9/prebuilt/windows-x86_64/bin/i686-linux-android-strip: 'Y:/Sideral_pre-alfa(GM2)_-_5-1-19_(sounds': No such file
    "menudetails)_4328F7E0_YYC" no se reconoce como un comando interno o externo,
    programa o archivo por lotes ejecutable.
    make: *** [Y:/Sideral_pre-alfa(GM2)_-_5-1-19_(sounds&menudetails)_4328F7E0_YYC/lib/x86/libc++_shared.so] Error 1
    make: *** Deleting file `Y:/Sideral_pre-alfa(GM2)_-_5-1-19_(sounds&menudetails)_4328F7E0_YYC/lib/x86/libc++_shared.so'
    Stats : GMA : Elapsed=2943,3313
    Stats : GMA : sp=65,au=17,bk=0,pt=0,sc=58,sh=1,fo=2,tl=0,ob=65,ro=8,da=0,ex=4,ma=73,fm=0x4200B39D7BF003A0
    
    
    X://bin/GMAssetCompiler.exe exited with non-zero status (2)
     
  2. BaBiA Game Studio

    BaBiA Game Studio Member

    Joined:
    Jun 20, 2016
    Posts:
    785
    You should probably use the bug tracker to do this in the IDE by going to Help > File a Bug and include that test project with it.
     
    Carloskhard likes this.
  3. Carloskhard

    Carloskhard Member

    Joined:
    Mar 13, 2017
    Posts:
    181
    I'll do that now, thanks.
     

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