S
Stratos.la
Guest
GML:
if mouse_check_button_pressed(mb_left)
{
click += 1;
}
if (click = 1)
{
layer_set_visible("hint",true)
}
if (click = 2)
{
layer_set_visible("hint",false)
layer_set_visible("Health",true)
}
if (click = 3)
{
layer_set_visible("health",false)
layer_set_visible("Draw",true)
instance_create_layer(x,y,"Instances",oCombatMechanics2)
if instance_exists(oCombatMechanics2)
{
alarm[1] = 1 * room_speed
}
}
and this is the alarm
GML:
layer_set_visible("Draw",false)
layer_set_visible("Hit",true)
instance_create_layer(1940,1020,"Instances",obj_enemyTutorial)
alarm[1] = 0;
GML:
with oTutorial
{
layer_set_visible("Hit",false)
layer_set_visible("Ok",true)
alarm[0] = 3* room_speed
}