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Breakable objects

Discussion in 'Programming' started by Kiwi1000, Feb 14, 2020.

  1. Kiwi1000

    Kiwi1000 Member

    Joined:
    Feb 14, 2020
    Posts:
    1
    So I am new to the mechanics and no scripting experience. Also I used the DnD feature. Now with that out of the way... How can I auto generate a breakable ground? More specifically, at the start of a round, to make the grass, dirt, and rock tiles but as objects that can be destroyed. I want to have the game create the ground so that it would consume less code and perhaps many other things(I don't know much about what I am talking about but I think you get it).
     
  2. robproctor83

    robproctor83 Member

    Joined:
    Sep 30, 2019
    Posts:
    297

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