Azenris
Member
Hi,
Im using box2d for the first time.
Curious how do I stop a circle collision from resting at the top of a single point. Eg. A circle on triangle
Not sure what code you want. Is this a setup problem?
Ask if you need to see anything. Actually Ill atleast give the properties
ball
density: 1
restitution:0.4
lin damp:0.3
ang damp:0.1
fric:0.35
sensor:false
pointobject
density: 0
restitution:0
lin damp:0
ang damp:0
fric:0
sensor:false
world
xgrav:0
ygrav:15
physics_world_create: 0.1
physics_world_update_iterations:15
physics_world_update_speed:60
Im using box2d for the first time.
Curious how do I stop a circle collision from resting at the top of a single point. Eg. A circle on triangle
Not sure what code you want. Is this a setup problem?
Ask if you need to see anything. Actually Ill atleast give the properties
ball
density: 1
restitution:0.4
lin damp:0.3
ang damp:0.1
fric:0.35
sensor:false
pointobject
density: 0
restitution:0
lin damp:0
ang damp:0
fric:0
sensor:false
world
xgrav:0
ygrav:15
physics_world_create: 0.1
physics_world_update_iterations:15
physics_world_update_speed:60