Tim
Member
***To speed up loading spoiler tags are added to images in older posts***
Hello Everyone!
First - thanks for clicking on this link. I wanted to post here about our game Boss 101 made entirely with GameMaker: Studio. It's a project we have been working on for almost two years now and idue to release later this year. We've ran a successful Steam Greenlit campaign and have been doing regular development logs on our main site to give people an insight into the way we made this game. Since there may be people here interested in ways you can use GameMaker: Studio we wanted to share some of our experiences with you.
This post is intended to collect some of the information we found useful in one place and also allow you to ask us questions if you like. We will be taking some of our prior devlogs and bring you all new content as we head towards our ship date. Read on see what you think.
Links to posts:
2018.01.08 Boss 101, Big Free Update this Week
2017.12.30 Year End Wrap Up - Part 2
2017.12.17 Year End Wrap Up
2017.12.09 News from the Boss 101 team!
2017.12.02 More looks at Boss 101 himself
2017.11.26 Boss 101 Team News and More!
2017.11.18 Reviews and More
2017.11.11 Shipping is just the beginning!
2017.11.04 Boss 101 Out and we're thankful!
2017.11.02 Boss 101 is out on Steam right now!
2017.10.29 Boss 101 releases in FOUR days!
2017.10.21 Countdown to ship in 12 days!
2017.10.15 Boss 101 Update, Trailers, Streams, More!
2017.10.07 Boss 101 Shipping on November 2nd 2017
2017.09.30 Preview Gameplay Videos and more!
2017.09.23 Tuning and PS Controllers
2017.09.16 Working Building and Fun
2017.09.09 Tuning the nearly 300 hats in our game
2017.09.03 Big September Development Update
2017.08.26 Hat Contest Winners
2017.08.20 How to Make a Hat
2017.08.12 Early Beta, Wiki and contest
2017.08.05 Screen Status Displays and Effects
2017.07.29 Hat Design Contest
2017.07.22 Steam Achievements
2017.07.15 Lore and History Part 2
2017.07.08 Lore and History
2017.07.01 Arcade Games Roundup
2017.06.25 Updates and Upgrades
2017.06.17 Hat Store Sorting
2017.06.10 Mini Quest Achievements
2017.06.03 Big Development Update
2017.05.27 Big Boss Bomb
2017.05.20 Super Boss Warp Gates
2017.05.13 Gun VFX, inspiration and more!
2017.05.07 Robo Council Returns
2017.04.29 PC Keyboard Mapping
2017.04.22 Submergible Bosses
2017.04.15 Train Boss and Updates
2017.04.08 Three Years of Progress
2017.04.01 Super Bombs
2017.03.25 Update, Polish and Fun pt2
2017.03.18 Update, Polish and Fun pt1
2017.03.12 BERL's Video Guide pt9 The Hat Store
2017.03.04 BERL's Video Guide pt8 The Make A Boss Room
2017.02.25 BERL's Video Guide pt7 The Map Room
2017.02.18 BERL's Video Guide pt6 The Endless Boss Mode
2017.02.11 Boss 101 Progress towards shipping!
2017.02.04 BERL's Video Guide pt5 The Upgrade Room Gophers
2017.01.28 BERL's Video Guide pt4 The Upgrade Room
2017.01.21 BERL's Video Guide pt3 The Arcade Machine
2017.01.14 BERL's Video Guide pt2 The Gun Store
2017.01.07 BERL's Video Guide pt1 The Command Center
2017.01.01 BERL as your guide
2016.12.24 Year End Wrapup
2016.12.17 December Gameplay Trailer
2016.12.10 Cameras and Warnings
2016.12.03 End of Round Magic!
2016.11.26 BIG FAT RELEASE UPDATE!
2016.11.19 More Arcade Game Action!
2016.11.12 UI Upgrades across this year
2016.11.05 Breakout games and Art Re-Use
2016.10.29 Making an Arcade Tank Game
2016.10.27 Making our in game WIKI
2016.10.22 Creating a Tutorial
2016.10.09 Making our Game Editors
2016.10.02 Picnics with Unicorns!
2016.09.24 Designing Guns for Boss 101
2016.09.17 Equipment, UI and Polish
2016.09.10 Elevators and Little Pets
2016.09.06 Equipping you for battle (and Rob's Store)
2016.08.28 Dialog Box Advances in Boss 101
2016.08.15 Bringing Polish the the Boss 101 Stores
2016.08.09 UI Work and Sweating the Details
2016.07.30 Building Environments to tell a story
2016.07.24 Making Costumes and Hats for the player
2016.07.21 Setting up bullet patterns and art teams!
2016.07.17 Dialog Options and Ambient Animations
2016.07.12 Animating a character for GameMaker
2016.07.10 Adding Fog to Game Levels
2016.07.01 The Transporter Room
2016.06.25 Make a Super Boss
2016.06.23 Making Pixel Art for our game
2016.06.21 Boss 101 Cinematics How We Do It- Part 1
2016.06.21 Getting your game Greenlit on Steam (not in this thread)
December 2016 Gameplay Trailer
About Boss 101
Check out the recap below for a look at the state of the game. We highlighted some of the main work. Unless otherwise noted all screens and .gifs are captured directly from the the GameMaker engine.
Command Center Main Room
Let's check out the work on the Command Center main room - YOUR main room in the game! This is your first stop and where you hang out with Max and Steve.
Pets - Yes, you can get a pet buddy! They also can fly around with you on adventures!
We have a little pet hill where they can play, sleep AND where you can visit them!
The Story
Boss 101 is the story about a boy, his jetpack and MILLIONS of randomly generated bosses. Join Max and S.T.E.V.E. as they adventure across the galaxy battling the baddies and bringing home the ice cream. Boss 101 is an arcade shooter and much more! We have procedurally generated levels, bosses and gameplay. On top of that we're bringing you as much humor and entertainment as possible while you play.
Yep, you have guns but we like to think it's a little more than just a shooter since it's got a story driving it forward. That's right, we said it. It's not JUST blasting robo baddies and rolling onto the next level. There is real human drama here folks. For one, did you know this whole adventure is triggered when your brother makes a simple (for him) birthday request?
Make-A-Boss
Your enemies are created in the Make A Boss Creator YOU CONTROL. You are in charge not only of outfitting yourself but you get to roll YOUR OWN BOSS! That's right, each level and each boss is basically designed by you with the magical MAKE-A-BOSS generator (see image):
Hats in action - some give you special bullets
You might end up in a warp tunnel blasting samurai swords!
Command Center - Vending Machine Room - time for a snack
Command Center - Warp gate Room - where the adventure starts
Kite Hill - Take a break and fly a kite in Boss 101. Chat it up with your buddy as you soak in the rays. Maybe you’ll learn something.
Ok folks, hope you enjoyed the look and please feel free to ask any questions!
Talk with you soon and remember... LIVE YOUR DREAMS!!!
-Tim
Places you can find us... Main Site | Facebook | Twitter | Boss 101 Steam
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