Game Mechanics Bomberman Z-Ordering..How can I achieve this?

Amon

Member
I'm interested in trying a simple bomberman clone but have no clue where to start with the persepctive and z-ordering of players, enemies and tiles etc..

Can anyone point me to a tut or offer any advice?

Thanks.
 

Niels

Member
I really can't understand why yoyogames didn't make a "depth within a layer" system instead of the current layer system.
 
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