Z
ZionSpelunker
Guest
So I'm just getting back into gml with a cool game idea (although I never got too deep into gml at all) and I'm wondering how I might be able to make a left and a right hand object stay in the correct position and orientation in front of the body object hopefully with a bit of room for the hands to bounce around a bit if hit (although maybe not if it gets to complex). Anyone got any ideas for simple implementation of this? I also need this to work for several entities at once, many body objects with 2 hands each.
Thanks for the help
Thanks for the help