GML Blood swarm

Discussion in 'Game Design, Development And Publishing' started by steveyg90, Apr 11, 2019.

  1. steveyg90

    steveyg90 Member

    Joined:
    Feb 27, 2017
    Posts:
    124
    Added some form of 'blood swarm' effect to background for my game, meant to look like swarms of blood drops being blown around. Small video here so what you think: (Please note this does run at over 4000fps and is dead smooth, just video encoding makes it look a little jerky)

     
    mamacato likes this.
  2. pixeltroid

    pixeltroid Member

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    Jul 23, 2016
    Posts:
    425
    Its a good effect....for something like fireflies or dust particles.

    But blood doesnt float around like that. :/ IDK....maybe its supernatural blood or something. It still looks good!

    BTW how did you make that effect??
     
    Last edited: Apr 12, 2019
    mamacato likes this.
  3. steveyg90

    steveyg90 Member

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    Yeah, supernatural blood sounds better. I just created an object that manages each of the blood 'objects', each blood object uses some math I hacked together to get that effect ;-)
     
  4. HeWhoShallNotBeNamed

    HeWhoShallNotBeNamed Member

    Joined:
    Nov 9, 2018
    Posts:
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    I agree that that doesn't look like blood. It would be excellent for embers, though.
     
    steveyg90 likes this.
  5. Niels

    Niels Member

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    Jun 22, 2016
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    779
    It reminds me of falling leaves during a autumn storm
     
    steveyg90 likes this.

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