F
Flying_Pig
Guest
I've been working on this project for a little while now - it's my first game and I'm still learning the coding language, but I think it's starting to resemble what could ostensibly be considered a game. It's going to be a fast-paced, melee-focused metroidvania.
It's still very pre-alpha, I only have one enemy type, no menu, sound or gui - mostly I've been focused on the player and enemy mechanics. The way I have everything set up right now, I can really start picking up the pace and focusing on enemy design and animation, but I want to start sharing this project and maybe get some feedback as I go forward.
Also, when it looks like the player character changes colors between frames (excluding the invincibility frames) - that's just because those are frames that I haven't finished adding detail to yet.
It's still very pre-alpha, I only have one enemy type, no menu, sound or gui - mostly I've been focused on the player and enemy mechanics. The way I have everything set up right now, I can really start picking up the pace and focusing on enemy design and animation, but I want to start sharing this project and maybe get some feedback as I go forward.
Also, when it looks like the player character changes colors between frames (excluding the invincibility frames) - that's just because those are frames that I haven't finished adding detail to yet.