Better Footsteps with Sprite Broadcasting

GM Version: Studio 2.3+
Target Platform: All
Download: n/a
Links: see video

Summary:
With the introduction of broadcasting events we can finally sync up sounds to our sprites without messing around with modulo operations. In the video we take a look at the new sprite broadcasting and how we can listen for that events, and then finally we will use some of the new features of GameMaker Studio 2.3 to create a nice wrapper function that will accept the message and the information we want to have happen when the broadcast message is received.

Video
 
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