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!Paolunx
Guest
Hi everybody. I would like to figure out the best way to manage different animations using just one sprite.
For example in my player's sprite I've got:
- frames 1-3 idle
- frames 4-7 run
- frames 8-12 jump ans so on..
What I want to do is loop multiple subimages on event need.
Thank you, I'm new in game dev so I'm a bit stuck right now.
For example in my player's sprite I've got:
- frames 1-3 idle
- frames 4-7 run
- frames 8-12 jump ans so on..
What I want to do is loop multiple subimages on event need.
Thank you, I'm new in game dev so I'm a bit stuck right now.