S
SBLux
Guest
My 2D game involves firing projectiles at towers made from blocks to knock them over. I want to make a sticky-bomb type projectile. So basically I want the projectile to stick to whichever block it hits at the point of collision.
All the objects are physics objects and the room is a physics room. What is the best way to achieve this? Any help would be much appreciated!
All the objects are physics objects and the room is a physics room. What is the best way to achieve this? Any help would be much appreciated!