thom
Member
I have always saved data using .ini files until I included IAP in my games and used the ds_map_secure_save() function to save the amount of coins on a .dat file, while saving the remaining on the ini file.
I heard that saving data using ds_map_secure_save() is saver/less likely to be hacked.
So why not always use ds_map_secure_save() to save on a .dat file? What is the advantage of using .ini files?
Also, will data on .ini files get hacked easier?
I heard that saving data using ds_map_secure_save() is saver/less likely to be hacked.
So why not always use ds_map_secure_save() to save on a .dat file? What is the advantage of using .ini files?
Also, will data on .ini files get hacked easier?