hdarren
Member
Hi!
I am making a roguelike and I want players to be able to input their own seed. I've got all seed code working in terms of creating the dungeon but what I need to know is the best approach in terms of asking the player to input the seed and turn that into a seed number.
For example in Binding of Isaac players can input 8 letters.
I want to do a similar approach where players can input 5 letters. I was then thinking I would take each letter and convert it to a number (a=1, b=2, c=3). Then multiply all the letters together.
But I noticed when I use random_get_seed() the numbers are very high so I don't know what the best numbers to use are.
Any help please?
I am making a roguelike and I want players to be able to input their own seed. I've got all seed code working in terms of creating the dungeon but what I need to know is the best approach in terms of asking the player to input the seed and turn that into a seed number.
For example in Binding of Isaac players can input 8 letters.
I want to do a similar approach where players can input 5 letters. I was then thinking I would take each letter and convert it to a number (a=1, b=2, c=3). Then multiply all the letters together.
But I noticed when I use random_get_seed() the numbers are very high so I don't know what the best numbers to use are.
Any help please?