M
meme
Guest
Hello guys, so I'm making a game with an inventory. But the thing is, I want to save the inventory state everytime a player picks up item (e.g. Coin, materials). Currently im using a buffer saving system from this video
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I'm not sure whether this is the fastest performance for my case or not, any suggestion?
I'm not sure whether this is the fastest performance for my case or not, any suggestion?