J
John Smillie
Guest
I'm looking for the best way to code an particular inventory system for my game. I want to be able to pick up an item in the game, or be given an item by an npc, then have the item disappear and for the sprite to be drawn in the inventory, which would be viewed by pressing a button. Then I want the items to be able to be taken from the inventory when the player reacts with various npcs in the game. Very simple, none of the items need to be used in any way, they just need to be received and be taken away. Anyone know what the best way to do this is, or is anyone able to point me towards the right tutorial?
Please ask if you need me to elaborate or show some code.
Please ask if you need me to elaborate or show some code.