C
Cotcho
Guest
Hi,
This is my first post outside of an introductory post. Please be gentle
I'm looking for at least one good published resource for game design principles and programming concepts in GameMaker. Tutorials are great to cut your teeth into the development aspect and see immediate progress.
However I also would like resources that can explain conceptually why doing something one way instead of another is best practise etc. I understand that with coding there is not one right way, but i'd like to learn and adopt good coding and design principles from the get go before learning bad habits.
I know there are a tonne of great resources/tutorials online and that the physical medium can get outdated very quickly, however sometimes I just prefer having a book as reference.
I have come across a recent book by Ben Tyers - Introduction to Game Design and Programming in GameMaker Studio 2
also
there is another (at the time of writing this, an unreleased) publication by Sebastiano Cusso - Game Development with GameMaker Studio 2 (what's this author's publication pedigree like?)
Would anyone have any opinions on one or the other? Or know of any other physical resource that explains game design principles (preferably, but not necessarily) in GameMaker?
Thanks
This is my first post outside of an introductory post. Please be gentle
I'm looking for at least one good published resource for game design principles and programming concepts in GameMaker. Tutorials are great to cut your teeth into the development aspect and see immediate progress.
However I also would like resources that can explain conceptually why doing something one way instead of another is best practise etc. I understand that with coding there is not one right way, but i'd like to learn and adopt good coding and design principles from the get go before learning bad habits.
I know there are a tonne of great resources/tutorials online and that the physical medium can get outdated very quickly, however sometimes I just prefer having a book as reference.
I have come across a recent book by Ben Tyers - Introduction to Game Design and Programming in GameMaker Studio 2
also
there is another (at the time of writing this, an unreleased) publication by Sebastiano Cusso - Game Development with GameMaker Studio 2 (what's this author's publication pedigree like?)
Would anyone have any opinions on one or the other? Or know of any other physical resource that explains game design principles (preferably, but not necessarily) in GameMaker?
Thanks