baricentro is one of the many projects I have been having in mind for long time, but so far the one I think to bring to an end. DESCRIPTION: a simple platform where you have to drive a neon-ish cube through the room, but you won't move it - you'll move the environment around it. HOW TO PLAY: Arrows: left/right to change room angle, up/down to change it upside-down (180 degrees) F: toggle fullscreen on/off GAMEPLAY: Reach the square, black hole (it's in the bottom of the room in the first stage) and avoid the red neon-ish laser beams. WHAT YOU WILL FIND IN THIS DEMO: - A basic first level that introduces you to the movement to get confident with the cube mechanics - A quarter of the second level that will introduce you to the neon beams - Some death SFX TODO LIST: - At least 30 - 36 levels - SFX and BGM (chillout, relaxing style) - A decent menu involving the cube itself - Traps? DOWNLOAD .ZIP Some screens http://i.imgur.com/NPiX4T3.jpg http://i.imgur.com/oOEgFJ0.jpg ANY SUGGESTION/CRITICISM IS HIGHLY APPRECIATED, THANKS FOR THE ATTENTION!