Bad vector render

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Zakarum, Aug 8, 2019.

  1. Zakarum

    Zakarum Member

    Joined:
    Oct 31, 2018
    Posts:
    5
    Hi gamemakers,
    I created some logos with Illustrator, exported in .swf and mported as sprites into GMS2.
    I read more than a time, that vector is adaptive to the screen resolution (so easily to handle and manage), but the vector one looks bad respect the rasterized one.

    Why I get this (vector logo):

    [​IMG]

    instead of this (raster logo) ?:

    [​IMG]

    Is there something I make wrong importing .swf generated by Illustrator ?
     
  2. YellowAfterlife

    YellowAfterlife ᴏɴʟɪɴᴇ ᴍᴜʟᴛɪᴘʟᴀʏᴇʀ Forum Staff Moderator

    Joined:
    Apr 21, 2016
    Posts:
    2,351
  3. Zakarum

    Zakarum Member

    Joined:
    Oct 31, 2018
    Posts:
    5
    Many thanks! I messed the SWF Precision level in the sprite section (using the dark gui it's a bit hard to see).
    Anyway also the draw_set_swf_aa_level works fine!

    Thanks again.
     

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