K
Kiyoshiakira
Guest
I've got a character select type of deal going on. I'm trying to only assign the characters to one room, so that I can save game space. The only thing is I'd like the characters to stay a smaller size and I'd like the background to change after clicking on the object for that character. It's pretty much a clicker game. You click the Object, it explodes, goes back to the middle and then starts again but faster. I'll need help with coding that as well. Perhaps a chat would help so someone can lead me through it.
global.object = bird_face;
global.background = bird_print;
room = animal_room
That's what I have for the Objects that are for choosing the characters. Let me know what I can do to set the size and the background for the room. Thanks for the help!
global.object = bird_face;
global.background = bird_print;
room = animal_room
That's what I have for the Objects that are for choosing the characters. Let me know what I can do to set the size and the background for the room. Thanks for the help!
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