Android background_get_uvs returning incorrect values

T

TimothyAllen

Guest
On android, background_get_uvs(bg) seems to always be returning (0, 0, 1, 1). Since the background is on a texture page with other images, this is obviously not correct. On windows I get the correct uvs. Is this a bug, or is there something I'm missing?

I can get around this by having the background on its own texture page, but I would rather not do this if I can avoid it.

Thanks.
 
S

stevegreat

Guest
Would love to know this myself. Is there some additional setup required for texture pages on android?
 
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