C
Cowlord
Guest
Hello,
I am looking into solutions for multiplayer games. I'm not really into writing my own server and hosting it when things like PlayFab.com and GameSparks exist. Problem is no back end servers currently have an SDK for GMS. I know someone has gotten PlayFab to work in GMS using webhooks... but there is no documentation to use as a reference.
Could someone please point me in the direction on where to go from here... currently considering writing an extension from their C++ SDK or being a pioneer implementing http webhooks that the company doesn't even support support this method enough to mention it in documenation.
I am looking into solutions for multiplayer games. I'm not really into writing my own server and hosting it when things like PlayFab.com and GameSparks exist. Problem is no back end servers currently have an SDK for GMS. I know someone has gotten PlayFab to work in GMS using webhooks... but there is no documentation to use as a reference.
Could someone please point me in the direction on where to go from here... currently considering writing an extension from their C++ SDK or being a pioneer implementing http webhooks that the company doesn't even support support this method enough to mention it in documenation.