blitzbasement
Member
I am using the android export module. The game works ok. No errors. Now I am adding in AdMob using test ads. I am also using the asynchronous-social event to detect triggering.
I would like to know, would the ds_map that is automatically created by asynch_load be automatically destroyed if I used game_restart().
Appreciate any help on this subject.Thanks.
I would like to know, would the ds_map that is automatically created by asynch_load be automatically destroyed if I used game_restart().
Appreciate any help on this subject.Thanks.