Xalezar
Member
I have a game in which all the rooms will be the same size (playable levels, start screen, menus, etc.). Currently, I'm manually entering values in the map editor for the X Pos, Y Pos, Width, Height, etc. for each room. But I'm wondering if I can leave those input fields alone, and just set the same values for every room through GML using a "Room Start" event. I'd like to know, because I'm worried it will be very tedious later on if I decide to change the viewport size, and will have to manually enter the values into those fields for each room.