Legacy GM Automatic Tiles and Scaling

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Drago Supremo

Guest
Hi everybody,
I managed to get my tiles set automatically at the start of the game.

The problem is that i had to "cut" them in a sprite and then make an object that decides wich tile is the correct one, and by doing so i "lost" my tile's clamping, so now i have again some annoying lines between each sprite.

Does anyone knows how to clamp those sprites? I think that might be the problem because my view is scaled from 960 x 540 to 1920 x 1080.
 

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gadgetkk

Guest
I would double check your tiles sizes to make sure you didn’t tAke too many pixels off. Otherwise let’s see some code.
 
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Drago Supremo

Guest
I would double check your tiles sizes to make sure you didn’t tAke too many pixels off. Otherwise let’s see some code.
Ok i tried to turn on texture interpolation and it seems to work correctly now
 
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