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GameMaker Auto Tiling for Moving Objects

I have a randomly generating floor made of blocks that moves right to left. How would I apply an auto-tile tileset to the blocks that follows them as it moves along?
 

Dupletor

Member
I don't think you can't change tiles in execution time and create memory matrixes representing tiles and create a control object setting them around as your algorithm requires.
However, I would just create an object "Tile" that handles itself as required, and not let tiles be moveable.
 
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