Buy For $7.99 here:
https://marketplace.yoyogames.com/assets/5229/aura-2-0-lighting-engine
NOW UPDATED FOR GAMEMAKER STUDIO V2.3+!!!!!
Aura2 is a GMS2 specific remake of the lightweight, easy to set up lighting engine that I created for your 2D games. It's main feature is that it's a simple to use, no-fuss solution to the problem of creating basic lights and shadows in GameMaker, even with concave shapes, and that it is very fast and customisable!
Version 2.0 offers numerous improvements over the original, and makes the most of the new GMS2 capabilities, making it more feature rich than ever!
FEATURES- Cross platform! Tested on UWP, Desktop, and Mobile
- Instance based lights that you can scale, rotate, colour and fade easily
- Static or dynamic lighting - static lights are blindingly fast, even in large numbers, and can even be temporarily turned into dynamic lights so that you can control the performance of your game at all times
- Dynamic lights create realistic shadows, with multiple lights casting multiple shadows
- Shadows can be defined as box, circle or polygon shapes. Polygon shadows can be created easily through a points list method and can be convex or concave.
- You can create a shadow mesh from a tilemap layer too!
- Option to have "soft" shadows
- Huge number of "convenience" scripts included to make using the engine a breeze
- Lighting created with "Multiply" blending rather than "Additive" blending, giving super-natural effects, without any of the brightness and saturation associated with other lighting engines.
- Three demo rooms included for Dynamic Lights, Static Lights, and a General demo room where you can see how all the features work together.
- Every single script is commented in detail, explaining exactly how it works, typical uses, return values and suggestions for edits or changes
- Cross platform! Tested on UWP, Desktop, and Mobile
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