John Andrews
Living Enigma
I'm making a game that uses a lot of sounds, and of course, every sound must be played, but there are some audios that don't play when they should, why is this happening?
I've compared the audio files that do play, with the ones that don't play, the only difference that I see is that the ones that don't play have a speed of 705kbps(wav) or 128kbps(mp3), while the ones that play have a bitrate of 1411kbps(wav) & 192kbps(mp3), does this has something related to why they don't play?
Thanks in advance for reading and helping.
I've compared the audio files that do play, with the ones that don't play, the only difference that I see is that the ones that don't play have a speed of 705kbps(wav) or 128kbps(mp3), while the ones that play have a bitrate of 1411kbps(wav) & 192kbps(mp3), does this has something related to why they don't play?
Thanks in advance for reading and helping.