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Legacy GM Audio group gain always resetting

Wataponno

Member
I have an option menu in game. It's the only place in the code where audio_group_set_gain is used.

Even when I use this function in a STEP event, the volume of the audio group always resets when a sound from this audio group is played.

Does this have a link to the channels used to play the sounds maybe? They are all set to 0, music and sounds.

Thx
 
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