GM:S 1.4 Audio group gain always resetting

Discussion in 'Legacy GameMaker Community Tech Support' started by Wataponno, Sep 12, 2019.

  1. Wataponno

    Wataponno Member

    Joined:
    Sep 12, 2019
    Posts:
    2
    I have an option menu in game. It's the only place in the code where audio_group_set_gain is used.

    Even when I use this function in a STEP event, the volume of the audio group always resets when a sound from this audio group is played.

    Does this have a link to the channels used to play the sounds maybe? They are all set to 0, music and sounds.

    Thx
     
  2. Wataponno

    Wataponno Member

    Joined:
    Sep 12, 2019
    Posts:
    2
    Nevermind...

    update to 1.499999 guys
     

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