obscene
Member
Is it normal behavior in a 2D game that if you play a stereo sound on an emitter the volume of that sound would not increase/decrease as it is moved relative to the listener or that the balance of the stereo field would not change either?
From everything I've seen, playing a stereo sound sounds exactly the same regardless of whether you even use emitters, or the position of the emitter, listener or otherwise and those effects ONLY work on mono sounds.
From everything I've seen, playing a stereo sound sounds exactly the same regardless of whether you even use emitters, or the position of the emitter, listener or otherwise and those effects ONLY work on mono sounds.