M
Mocgames998
Guest
Atom Danmaku X is an updated version of Atom Danmaku.
Also, quickly released to celebrate the new GMC...
Originally my entry for GMCJam 21, (The last one on the old forums, BTW) there were a few complaints revolving around the ludicrous slowdown.
The biggest changes X does:
-No more intro text (It was only there anyway to "satisfy" the humor handicap)
-Some text changes on the title screen (There seems to be huge memory usage at the title and credits for a few seconds, for some reason)
-The amount of bullets onscreen cannot be changed anymore (It's 1000 bullets max. Maybe I'll re-enable it if anyone asks...)
-Sounds have proper volume this time. (The volume variable wasn't set correctly. It is now though. Hopefully no one will have their speakers blown now!* )
-In general, almost every sound in the game has had its volume lowered in some way.
-Simulated slowdown no longer drops below 30 FPS. Should feel MUCH faster now...
-However, there are less bullets fired from enemies to accommodate for the increased speed. (Shouldn't be too noticeable though...)
-Bosses now start attacking near the top of the screen, instead of near the middle.
-You can no longer start the game with the help screen up.
-Bullets only have 1/3 of a chance or something to actually play bullet sounds. (Again, to lower the volume)
*No one's speakers actually blew out from the game.
Also, just did some quik fix™ and moved a bunch of enemies around to keep them from merging with each other. Some enemies were removed altogether, but barely noticeable. Bosses were moved a little bit down on the screen to show their health bars again too.
Screenshots:
Get the game here:
https://drive.google.com/open?id=0B1pohu19uzzra3Z3RGlneFg4aWs
(Click the arrow thingy pointing down to download)
Also, quickly released to celebrate the new GMC...
Originally my entry for GMCJam 21, (The last one on the old forums, BTW) there were a few complaints revolving around the ludicrous slowdown.
The biggest changes X does:
-No more intro text (It was only there anyway to "satisfy" the humor handicap)
-Some text changes on the title screen (There seems to be huge memory usage at the title and credits for a few seconds, for some reason)
-The amount of bullets onscreen cannot be changed anymore (It's 1000 bullets max. Maybe I'll re-enable it if anyone asks...)
-Sounds have proper volume this time. (The volume variable wasn't set correctly. It is now though. Hopefully no one will have their speakers blown now!* )
-In general, almost every sound in the game has had its volume lowered in some way.
-Simulated slowdown no longer drops below 30 FPS. Should feel MUCH faster now...
-However, there are less bullets fired from enemies to accommodate for the increased speed. (Shouldn't be too noticeable though...)
-Bosses now start attacking near the top of the screen, instead of near the middle.
-You can no longer start the game with the help screen up.
-Bullets only have 1/3 of a chance or something to actually play bullet sounds. (Again, to lower the volume)
*No one's speakers actually blew out from the game.
Also, just did some quik fix™ and moved a bunch of enemies around to keep them from merging with each other. Some enemies were removed altogether, but barely noticeable. Bosses were moved a little bit down on the screen to show their health bars again too.
Screenshots:
Get the game here:
https://drive.google.com/open?id=0B1pohu19uzzra3Z3RGlneFg4aWs
(Click the arrow thingy pointing down to download)
Last edited by a moderator: