C
Chris White
Guest
So I'm making a game like the old atari asteriods, but instead of having a bunch of asteriods randomly spawning and pissing off in every which way i want to keep them in a "belt" like on a planet, so they stay within a certain area of the map, and move and 1 direction, as an asteriod belt does. I thought about using views, like view_xview but it didn't work they still kept spawning everywhere. I don't know any other way of doing this so any help would be appreciated.
Thanks
-Chris
Thanks
-Chris