flyinian
Member
I have a time system in my game. Minutes, Days, months, years. What are ways that I could add a value(lets say 100) for every day that passes in game?
I know I could go:
That will only add 1 if day is equal to 1. Are there better ways of doing this?
As always, Thank you.
I know I could go:
GML:
if (day == 1 || day == 2 || ect.)
{
value += 1;
};
As always, Thank you.
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