• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
  • Hello [name]! Thanks for joining the GMC. Before making any posts in the Tech Support forum, can we suggest you read the forum rules? These are simple guidelines that we ask you to follow so that you can get the best help possible for your issue.

 AssetCompiler Error

Ubu

Member
After importing a 1.4 project to GMS2 and then saving it to a new file name, this error message pops up when compiling.

Capture.PNG

The project uses a marketplace extension and it looks as if the extension's gml file isn't saved to the new folder structure, only the yy file is saved.
 
Last edited:
Y

Yazuka

Guest
Hey there,

This is something we're aware of and has been fixed internally, to get around this issue right now if you have a copy of the 1.x extension then you can just copy the .gml file into the folder with the .yy file and it will be able to locate it, any other files the extension uses should also be copied to the folder structure.
 
Top