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Daz@mbi
Guest
I want to be able to store object variables at the start of a room, so for example when a room loads I want to loop through all coins (that are pre placed in the room editor) and store their x and y in an array.
I know how to use arrays and I know how to use for loops, but I don't know how to loop through each instance of an object.
I know how to use arrays and I know how to use for loops, but I don't know how to loop through each instance of an object.