Found this nice thread. (Split from another topic ~Tsuk)
Sorry about my poor english , but I really need your help.
I have a problem with time creation of arrays. I use very long arrays, but initialization isn't made with looping.
for example:
These arrays has around 50k elements. Therfore, it takes about 6-7 seconds for my android to read it. it really stucking my games.
Is there any workaround to make it faster ?? any tip? PLEASE.
Thank you in advance
Sorry about my poor english , but I really need your help.
I have a problem with time creation of arrays. I use very long arrays, but initialization isn't made with looping.
for example:
Code:
arr=[1,2,6,4,7,
0,3,2,4,5,
8,2,3,9,8,
...
...
]
Is there any workaround to make it faster ?? any tip? PLEASE.
Thank you in advance