Ednei
Member
I tried to use this code in GM2:
And I got this error:
I know I should not have put this code in the Draw Event.
But is this code wrong? I already used something similar in GM 1.4 and it worked.
Can someone help me?
Thank you.
Ednei
Code:
var display_number_x = 0;
for(var i = 0 ; i < number_of_displays ; i +=1)
{
if !instance_exists(display_number[i]){
display_number[i] = instance_create_depth(x + display_number_x, y ,-99, obj_display_number)
display_number_x -= 5
}
}
Code:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obSYS_Message_Box1:
trying to index a variable which is not an array
at gml_Object_obSYS_Message_Box1_Draw_0 (line 1061) - if !instance_exists(display_number[i]){
############################################################################################
But is this code wrong? I already used something similar in GM 1.4 and it worked.
Can someone help me?
Thank you.
Ednei